Leading game developers and creators from around the world will gather in Busan for G-CON 2026, the main conference of G-STAR 2026, taking place November 19 and 20 at BEXCO’s Convention Hall.
The G-STAR Organizing Committee announced the full conference schedule on November 2, with this year’s program focusing on storytelling in video games and how narratives are shaped through characters, art, music, gameplay systems, and player choices.
The opening day will feature representatives from Polish game developer CD Projekt Red, including Story Director Marcin Blacha and Narrative Director Philipp Weber, who have helped develop the world and storytelling of The Witcher series.
Their session will explore how mythology, folklore, history, and literature influence game narratives, particularly how player decisions can change the direction and meaning of a story.
Pearl Abyss developers Ahn Geun-tae and Yoon Jin-ho will discuss the creation of the expansive Pywel continent in Crimson Desert, including the technology and development process behind its large-scale open world.
Another major session will bring together Shift Up CEO Kim Hyung-tae, who led the development of Stellar Blade, and Shinji Mikami, the creator of the Resident Evil series and head of Unbound. The two will discuss storytelling through combat-focused gameplay and visual design.
On November 20, Japanese game developer Square Enix will host a session examining the history and development of Final Fantasy VII, one of the company’s most influential titles.
Shoji Kawamori, creator of the Macross series, will also join Kim Yong-ha of Nexon Games, known for Blue Archive, to discuss the differences between creative expression in animation and video games.
The conference will introduce a new program called Salon de G, allowing attendees to interact directly with speakers in smaller discussion sessions covering game design, storytelling, art, music, game engines, independent development, and business.
G-CON is one of the major industry programs held alongside G-STAR, bringing together developers, designers, and other professionals to discuss trends and creative developments in the global gaming industry.






